163 Royalty-Free Audio Tracks for "Plastic Noise"

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Shed door opens, then closed. First with a metallic click to unlock and followed by a long opening creaking door. Once opened there is a plastic rustle and the door closes with an even longer spooky creaking noise. Followed by a clunk when shut and a metallic click to lock the shed door. Silence back and front.
Author: Cannonproductions
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00:12
Noisy sliding plastic door. How it was created: it's a recording of the sliding door of my living room. Recorded by me on a cell phone samsung j5recorder used:"grabadora de voz" version 20. 1. 83-92recording quality: media 128kps, 44. 1khzsoftware used: audacity to reduce noise, cut and export itdate: june 20, 2017location: buenos aires.
Author: Locontrario
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01:02
Recorded with zoom h2 at 96 khz / 24-bit. Edited and converted to flac using audacity, otherwise unprocessed. Midway through recording i have lowered my gain setting from hi to mid to avoid clipping. Some background noise (fridge) is left in for noise removal. I prefer to get raw audio from freesound i can process myself - gives me maximum options, that's why i deliver the same. Video recording:https://youtu. Be/ezqsxnbvl4o.
Author: Unfa
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I used one of those blank plastic cds that you sometimes get when you buy cd holders. I broke it up into many pieces and dropped them multiple times adding on the ending to make it sound like the leftover pieces bounce. Sorry about the backround noises, recorded on a laptop with the fan running and a tv in the backround. Came out pretty good though. I was satisfied in the end though.
Author: Iwilldstroyu
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01:11
Compiled a number of different clips with background field sounds all recorded on a nikon d3200 dslr using windows moviemaker and then converting the sound track into wav format. Consist of walking to shed door in wellies(very poor sounds), opening shed door, rustle of taking apples out of plastic bag followed by chopping noises, closing of shed door then sniffing and chomping of apples by three horses.
Author: Thelonerider
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01:09
Gravado em estúdio feito em garrafa de água contendo alguns grãos de arroz. Recording in studio made with a bottle of water containing some grain of rice. Gravado para a disciplina de captação e edição de áudio do curso rádio, tv e internet, universidade anhembi morumbi. São paulo-sp. Brasil. Recording for the discipline captation and edition of course radio, tv and internet from university anhembi morumbi. São paulo-sp/brazil.
Author: Amandha
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01:13
Gravado em estúdio feito em uma garrafa plástica de álcool contendo alguns fios de macarrão. Recording in studio made with a bottle of alcohool containing pasta wires. Gravado para a disciplina de captação e edição de áudio do curso rádio, tv e internet, universidade anhembi morumbi. São paulo-sp. Brasil. Recording for the discipline captation and edition of course radio, tv and internet from university anhembi morumbi. São paulo-sp/brazil.
Author: Amandha
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00:48
Recording of me playing video games on my xbox controller. Recorded and processed at 24bit 96khz using the tascam dr-40 linear pcm recorder. Processing: gain-staging and soft high and low frequency filtering. No eq boost or cuts anywhere else. Also de-noised.
Author: Joao Janz
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Beads being shaken to the christmas bells melody often used in movies when santa clause is heard flying overhead. -[ recording info ]-. I used plastic gold christmas tree decorating beads in my hands while in front of the mic. Studio mic: at4033recorded in: adobe audition 3mastered: using eq, compressed, noise gated, and normalized to -. 1. *no credit is ever needed to use my samples!*read my profile for further info.
Author: Monnie
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01:33
This emulates the ambient noise of a planet sized computer and its associated gargantuan processes. I aimed for a "what if" scenario. What if v'ger could speak to other similar artificial entities of enormous size and complexity. Originally recorded on zoom h2. The sound was originally a styrofoam take-out container which i pressed down on and released several times. I then filtered it.
Author: Zat Dude
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Me squeezing a crumpled bag of doritos, recorded with an sm57 going into an m-audio mobilepre usb audio interface. I recorded this because i needed a good rubber stretching sound, but couldn't find one that looped well. When i crumpled the bag up to throw it away, i realized it kind of sounds like what i wanted, and with some eqing and clever layering i could get a sound that's pretty close to what i wanted. I've uploaded the final result under my "processed sounds" pack, but here are the raw sounds for you to use, completely unprocessed. I've left some silence/noise at the beginning/end of these so that you can easily remove the noise if you so choose.
Author: Walllable
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Clean, dry recording of a roughly half-filled metal can (the ribbed kind used for most canned food - probably steel, tin, or a blend of the two) containing dry oatmeal being shaken. A variety of forces and speeds were used to create a diverse assortment of sounds. Originally recorded specifically for canned oatmeal sounds, but could easily work for shaken cans containing most kinds of tiny, dry granules such as rice, nuts, grains, etc. A metal can was used for the unique, metallic timbre it produces - a glass jar or plastic container would sound different. Recorded with a behringer xm8500 directly into a steinberg ur22c interface at 48khz, 32-bit float. True 32-bit, not just 24-bit upconverted.
Author: Ahriik
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01:59
Clean recording of various sounds that would occur when maneuvering around an office space (specifically a desk) and manipulating common office objects. Recording features lots of paper rustling and sliding across a wooden desk, handling pens and a stapler, stuffing manila folders and plastic binders, and towards the end there are some sounds of small-medium sized personal bag being unzipped and zipped and then being filled with some of the office materials. Should work great for filling in general office noises in a scene or reinforcing actions that involve any of the materials featured in the recording. There should be enough variety to allow you to glean more isolated sounds or just use assortments of layered sounds. Recorded with an akg p170 into a tascam 208i audio interface at 48khz/24-bit. Microphone was positioned roughly 1. 5 - 2 feet away from the source. There is some slight room reverb present, which is intentional, and should match common office workspaces well. An 85hz high-pass filter was applied to remove any unintentional, unnatural low-frequency rumbling that may have been picked up during recording.
Author: Ahriik
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